Level Designer
Responsibilities:
Design and create engaging and visually appealing levels for games.
Collaborate with the art and development teams to ensure levels meet gameplay and visual standards.
Implement and test levels to ensure they are fun, challenging, and free of bugs.
Balance and adjust gameplay elements to provide an optimal player experience.
Provide and receive feedback to refine and improve level design.
Requirements:
Bachelor’s degree in Game Design, Computer Science, or a related field.
Experience with level design tools and game engines (e.g., Unity, Unreal Engine).
Strong understanding of game mechanics, pacing, and flow.
Ability to create detailed and intuitive level layouts.
Excellent communication and collaboration skills.
A portfolio showcasing relevant level design work.